A downloadable game for Windows

This is "Not so great machine" created in c++ with DirectX11 from scratch.

I've planned to do something else but due to lack of time(procrastination) and skill I had to settle for simple arkanoid.
I' ve learned that creating something great requires a lot of hard work.

Controls
Just right and left arrow keys to control the paddle.

Source Code is available on my github: https://github.com/Meridor6919/OLC-code-jam-2020

Download

Download
Not-So-Great-Machine.zip 936 kB

Comments

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(2 edits)

Possibility to have an change initial displacement of the position of the ball when clicking on the bar at the top of the window when approaching a collision. Double arrow cursor if the position of the mouse is at the edge of the window. See also a cursor loading when starting a game. Resizing the window gives a non-ratio look. The speed is constantly going crazy for hoped win. Because moving the paddle is slower.

(1 edit)

Thank you for your feedback
I planned to block the resizing option but simple forgot. This cursor appearance and not scaling texture are caused by that.
I haven't really thought about deactivating window, either. This bug really went under my radar.
I personally think that disabling collisions is a nice feature, but it definitely should've been implemented on button press and not on window deactivation.
and yeah 1.5% increase of speed after each bounce of the ball is a little crazy :P

Oh and I really need to investigate this cursor loading